Topic: Apps

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    Facebook Use Among US Teens Will Start to Fall, Says eMarketer (Aug 22, 2017)

    Analyst firm eMarketer has revised its usage forecasts for Facebook, Instagram and Snapchat for the coming year, and although there’s lots of data there, the point the media has latched onto is that it’s predicting use of the core Facebook app among US teens will fall this year. Though I have to imagine eMarketer is basing all this on some kind of survey of teens (notoriously difficult to do), there’s no mention of any such survey in the article from eMarketer, so I’m curious to know precisely what the foundation is, especially given that falling Facebook use by teens has been talked about for years but never seems to have materialized in a discernible way in Facebook’s reporting. None of this, though, is all that surprising, given that Snapchat and Instagram between them seem to have a lock on teens’ social media use, both driven by the increasingly raw and personal sharing these platforms enable in contrast to the broadcast nature of most Facebook sharing. While Facebook has steadily embraced its identity as a time sink filled with content loosely connected to people you know, these other platforms continue to major on true social interactions and therefore are more appealing to those at a stage of life where that’s the most important aspect of social media. Without Instagram, Facebook would potentially be staring a massive liability in the face at this point given that all its organic efforts to compete with Snapchat have crashed and burned, but with it, the company has managed to participate in rather than merely suffer from this trend among teens. And it’s now seeing the upside at least as much as the downside, with several times the user base of Snapchat overall and nearly equally high engagement. As such, I’m not sure any of these needs to be a worry for Facebook even if it’s true, as long as the trend doesn’t spread to older age groups and lead to broader disengagement from Facebook, and as long as Instagram is able to continue to capture its share of teen social media use.

    via eMarketer

    Microsoft’s Windows Store has and Promotes Copyright-Infringing Apps (Aug 21, 2017)

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    ★ Alibaba and Tencent Deliver Strong Growth and Profits in Q2 (Aug 17, 2017)

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    Facebook Quietly Tests Chinese App Waters with Moments Clone (Aug 11, 2017)

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    Group of Chinese App Developers Files Antitrust Complaint Against Apple (Aug 11, 2017)

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    Facebook Kills Another of its Less Successful Snapchat Clones, Lifestage (Aug 8, 2017)

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    Google Play App Store Will Now Take App Quality Into Account For Rankings (Aug 3, 2017)

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    Skype Adds PayPal for P2P Payments (Aug 2, 2017)

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    Sensor Tower Says Mobile Game Revenue Up 32% Year on Year in Q2 (Jul 24, 2017)

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    Microsoft Planning to Make Changes in Response to Backlash Against Skype Changes (Jul 17, 2017)

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    Amazon’s Alexa Now Has 15,000 “Skills” (Apps) (Jul 5, 2017)

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    Facebook Prepping New App for Video Creators (Jun 23, 2017)

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    Storage Required for Top iPhone Apps has Increased 11x Since 2013 (Jun 19, 2017)

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    Microsoft Unifies its Minecraft Apps (Jun 12, 2017)

    Alongside its Xbox One X announcement, one other big announcement Microsoft made at E3 is a unification of its Minecraft apps, such that several major versions will now be interoperable and available for social play between different platforms. Interestingly, the original PC version of the game is the one that will be left out from all this interoperability, but the mobile, Xbox, and VR, and even Nintendo Switch will all get it as a free upgrade to the current version. And in-game purchases (DLC) will also be available on each version. In many ways, it’s a quirk of the way the Minecraft apps have developed that they haven’t had this compatibility in the past – surely, many kids (and adults) have wanted to play these games on all their devices all along, and have had to make do with different incompatible versions instead. So this is at least a logical step, though the exclusion of the original PC version still feels a little odd.

    via Minecraft

    Facebook Plans to Move WhatsApp from IBM Cloud to Own Data Centers (Jun 8, 2017)

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    China Overtakes US to Become Top Contributor to $100bn Global Gaming Market (Jun 2, 2017)

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    Apple Adds Robot, Drone, and Instrument Support to Swift Playgrounds (Jun 1, 2017)

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    Apple Announces Cumulative $70bn Paid to Developers, Over $20bn in Past Year (Jun 1, 2017)

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    Instagram Adds Crowdsourced Geographic and Topic-Based Stories (May 23, 2017)

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    Apple and Tencent in Battle over In-App Purchase Requirement for Tipping (May 18, 2017)

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